top of page

Dizzy's Method pool 1: Frontal instruction - the first-person shooter of the teaching methods


A happy hello everyone! In a previous free-knowledge blog post I already gave a brief overview of the method (type of teaching) of open teaching and at least a little related it to video games. I now take this as an opportunity to report on other known methods that teachers use to teach their protégés. In principle, it would be the second blog post of this type, but a newer concept is now my real introduction.


The most well-known and sometimes the oldest of all teaching methods is frontal teaching. I think that not only I, but also you have already become acquainted with this method during your own school career. The concept is simple: Lessons or events are geared from one person to a group. At the time of origin, the person was usually the teacher, but this method can also be applied well to every student. Presentations and evaluations of group or partner work can also be carried out using this method.


Lectures at the university are often given head-on

It is important for every teacher to know a sufficient repertoire of different teaching methods and not just to use one. For example, frontal teaching may have left a rather bad impression in many countries in modern times, but it still has its reason to exist. A method should not only be selected based on the group of students, but also on the content of the lesson. It is important not to make such frontal phases too long, but also to give the pupils sufficient opportunity to get involved.


 

If you look at other countries and especially the Middle East, you will only find this type of teaching, especially in China, and there are good reasons for this, although you should always remember that teaching methods are used differently in different cultures can. Here are the main advantages of this time-honored form of teaching:


  • Effective form of work (effective in the sense that you can reasonably well plan as a teacher and carry out the lessons)

  • Easy to organize in all grades

  • No long introduction necessary (since most students already know this form)

  • Pleasant working atmosphere (if the rules are known, it is usually quiet and you can work in a disciplined manner)

  • The teacher can optimally control the course of the lesson and has a good overview of his group

  • If there are class discussions with the plenum, particularly communicative skills are trained here


However, there are some disadvantages to this, which you should be aware of as a teacher when using this teaching method:


  • As an often highly teacher-centered form of teaching, the quality depends on the lecturer's ability to present

  • Social educational effects (such as during a group or partner work) move into the background, and there is also no interactive component

  • Since the teacher often determines the speed, individual learning abilities of the teacher are not taken into account, which can cause problems for heterogeneous groups


Frontal teaching is still a form of teaching that can and should be used effectively in school. As the only method in the classroom, I personally (and also many educators) consider it not suitable. It is the mix that is particularly important for action-oriented learning.


Now the inclined reader may wonder why I put the FPS comparison in the headline? Well, in a first-person shooter, the active shooter is in the foreground. He is often not seen, usually you can see the action directly from his eyes. It all depends on what he will do next. It is similar in frontal lessons. The teacher or the lecturer has an overview of what is happening and the room. What she does, the others do (at least they should).


How are you all doing? Are you or were you fans of frontal instruction or do you prefer or like group work? Write it in the comments!


Your


GameMaking-Front-Fighting-Developper Dizzy

3 Ansichten0 Kommentare
bottom of page